‘Genshin Impact’ Earns $60 Million in First Week to Become Second Fastest-Growing Mobile Game

With Epic Games’ “Fortnite” out of the running on mobile devices because of its ongoing feud with app store developers, a new game called “Genshin Impact” from Chinese developer miHoYo eagerly stepped up to take players’ cash and generated $60 million in its first week of sales. Online role-playing game “Genshin Impact” was the second highest-grossing mobile game on app stores, behind Tencent’s “Honor of Kings,” according to new data from app researchers SensorTower. The game debuted on the Google Play and iOS App Stores on Sept. 28 and miHoYo also distributes a version for consoles. “Genshin Impact” is free, but gains revenue from purchases of in-game items — whether that’s to remove mobile ads, level up character skills or powers, or get new player characters and skins. Also Read: Michael B Jordan's Social Justice Now Film Festival Reveals Inaugural Lineup With 'Us Kids,' '40 Years a Prisoner' Most of the game’s blockbuster sales were driven by Chinese buyers, who spent a combined $25 million on the game, SensorTower found. Roughly 58% of the game’s revenue comes from players outside China, including Japan and the U.S., and it’s racked up $35 million in revenue from the rest of the world....

Read original story ‘Genshin Impact’ Earns $60 Million in First Week to Become Second Fastest-Growing Mobile Game At TheWrap