Genshin Impact 3.4: How good are the Klee and Beidou cards in Genius Invokation TCG?

Is it worth building new decks around them?

Klee and Beidou joined the roster of character cards in Genius Invokation TCG in Genshin Impact version 3.4. Are they any good and worth building a new deck around? Read on to find out! (Photos: HoYoverse)
Klee and Beidou joined the roster of character cards in Genius Invokation TCG in Genshin Impact version 3.4. Are they any good and worth building a new deck around? Read on to find out! (Photos: HoYoverse)

While Genshin Impact version 3.4 featured several new additions to the game, like a new 5 star Dendro character in Alhaitham, it also updated the Genius Invokation TCG game mode with two new character cards — Klee and Beidou.

How good are Klee and Beidou in Genius Invokation TCG? Is it worth building new decks around them? Well, read on to find out!

Klee

(Photos: HoYoverse)
(Photos: HoYoverse)

Prior to the release of version 3.4, the Genius Invokation TCG metagame was dominated by Cryo decks with Ganyu and Ayaka or one-turn kill (OTK) decks headlined by Yoimiya. But with the entry of the lovable Klee, those decks are in trouble as the Spark Knight ushers in a new 'Control' deck meta!

Klee is an excellent control card, meaning her strength lies in either disrupting or preventing the enemy from executing their deck's strategy.

As a Pyro catalyst character, Klee can easily trigger the powerful Overload reaction to force enemy cards to switch out with just her normal attacks when combined with off-field Electro character cards like Fischl. Not only that, Klee can punish and further disrupt the enemy's attempts to fight back with her burst, Sparks 'n' Splash.

When used, Klee's burst creates a Sparks 'n' Splash effect at the opponent's play area. Whenever the enemy active character card uses a skill, Sparks 'n' Splash will deal 2 Pyro DMG to them.

With a cost of 3 energy and 3 Pyro dice, Sparks 'n' Splash can be used as early as the second round of play to throw a wrench into your enemy's plans. When combined with Electro, Hydro, or Cryo attacks from your other cards, your enemy will be put in a disadvantageous position as practically any move they make will either further disrupt their strategy or make their cards take more damage.

On top of that, Klee also dishes out hefty damage of her own with her Jumpty Dumpty elemental skill. Using it once turns her next normal attack into a Charged Attack, which consumes 1 less Pyro dice and deals +1 DMG. Once again, Electro, Hydro, or Cryo attacks will further enhance your attacks.

Strong character cards to pair with Klee include Fischl, Xingqiu, Mona, and Ayaka. You can also pair her with Anemo characters with force-swap abilities like Jean or Sucrose so that your enemy simply won't be able to play the game they want.

We recommend a deck with Klee, Fischl, and Jean. All three characters can combine to disrupt the enemy's battle plan, with Klee acting as the main damage dealer, Fischl dealing Electro damage from off-field, and Jean rounding things out with healing and utility.

Beidou

(Photos: HoYoverse)
(Photos: HoYoverse)

While Klee has quickly emerged as a strong addition to the Genius Invokation TCG character card roster, Beidou on the other hand has been... quite bad. While she is a strong character in Genshin Impact proper, her kit doesn't quite translate well to Genius Invokation TCG.

Beidou's weakest ability by far is her Tidecaller elemental skill. After using the skill, Beidou takes one turn to prepare, gaining 2 shield points in the process, before dealing 2 Electro DMG in your next turn. That's bad.

Not only do you waste a turn to deal worse damage than what most other characters can dish out in one turn, it's also fairly easy to disrupt. Being forced to switch out while preparing Tidecaller grants you nothing but one energy for Beidou.

With the strongest character cards able to take out one or two enemy cards in the same amount of time it takes Beidou to deal 2 Electro DMG, it's no surprise she's bad.

But what about her burst? Stormbreaker is honestly a good ability, dealing 3 Electro DMG and creating Thunderbeast's Targe for the next 2 rounds. When Thunderbeast's Targe is active, your characters deal an additional 1 Electro DMG when using a normal attack and will receive 1 less DMG when hit by an attack that deals at least 3 DMG.

Stormbreaker is similar to Yoimiya's burst, down to the expensive cost of 4 Electro dice and 3 energy, just with some added defensive utility. However, even it is not worth getting your deck hamstrung by Beidou, who contributes little outside of her burst.

If you're looking for an Electro character card to build your decks around, stick to Keqing and Fischl.

But if you really want to make Beidou work, we recommend pairing her with Pyro, Dendro, Cryo, or Hydro cards then using the Electro Resonance and Mona event cards to give her energy to use her burst.

If you haven't dived deep into the wonderful world of Genius Invokation TCG yet, then read our guide to help you channel the heart of the cards and send all opposing duelists to the Shadow Rea— err, I mean the Abyss.

If you're looking for the best character cards to build your decks around, then check out our picks here!

Yan Ku is a full-time dog parent, part-time (gacha) gamer, and part-time writer.

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