Sangonomiya Kokomi, the Divine Priestess of Watatsumi Island and a 5-star Hydro Catalyst user, has returned for her second rerun in the second phase of Genshin Impact version 3.0!
Kokomi is a versatile character, able to take on both DPS and support roles. But with her massive heals and near-constant off-field Hydro application, the Divine Priestess is one of the best support characters in the game.
Even if Kokomi is the only character who can’t crit, it still hasn't stopped her being one of the best characters to have in your team. Read on for all the reasons why you should wish for Kokomi:
Divine Priestess, cunning strategist, and celebrated leader
Kokomi rocked the Genshin Impact community when, during her debut back in version 2.2, it was revealed that her kit was made so that she couldn’t deal critical hits.
This led to a negative perception of Kokomi and her overall utility in the game, so much so that even Kokomi's Chinese voice actor got harassed because players didn’t like how her character turned out.
But just like Bennett, Albedo, and Kaedehara Kazuha, Kokomi was a true underdog whose abilities became an absolute necessity in the metagame once players realised what she brought to the table.
While Kokomi can become your party's DPS, her best role is as a support. She scales off of HP and her Elemental Skill, Kurage’s Oath, will be her bread-and-butter.
Kurage’s Oath releases a 'Bake Kurage' (a jellyfish made of water) that heals your active character in intervals and deals Hydro DMG to enemies in the area around it for 12 seconds.
Due to its constant Hydro application, Kokomi's skill is perfect for triggering elemental reactions.
This makes her the best Hydro support character for the likes of Ganyu (who is getting her rerun alongside Kokomi) and Kamisato Ayaka for perma-Freeze teams.
All about the Dendro
Kokomi is also one of the best supports to have in the current metagame, where the new element Dendro and its multitude of elemental reactions reign supreme.
Having Kokomi alongside a Dendro character lets you trigger the 'Bloom' reaction, which summons a Dendro Core that explodes and deals Dendro DMG in the area around it. Since exploding Dendro Cores also deal damage to the player, Kokomi can both constantly trigger Bloom and negate any damage from it.
Adding an Electro character to the equation only makes everyone stronger, as it lets your party trigger the Electro-Charged and Hyperbloom reactions at the same time.
Electro-Charged deals Electro damage every second to enemies affected by both Hydro and Electro while Hyperbloom is triggered when a Dendro Core is hit with an Electro attack, turning it into a homing projectile that deals Dendro DMG instead of exploding.
Kokomi also edges out Barbara, the game's other Hydro healer, as Kurage's Oath does not apply the 'Wet' status on your active character, and she only applies it to herself briefly when casting Kurage’s Oath.
You won’t have to smash your buttons in frustration to get out of a self-inflicted freeze lock when you find yourself suddenly fighting a Cryo enemy or fall victim to a naughty Mist Flower.
The versatility of Kokomi's skill doesn't take away from its healing prowess, as it is capable of fully healing a low HP character in just two or three ticks of her skill. Just ask any Hu Tao mains, they know they need to stay away when Kokomi mains are in the co-op party.
Kokomi's burst, Nereid’s Ascension, gives her the ability to dish out on-field damage, as it increases the damage of her skill as well as Normal and Charged Attacks based on her max HP. On top of that, Kokomi heals the entire party when her attacks hit her opponents during her burst.
As if that wasn't enough, Nereid's Ascension also refreshes the Bake Kurage’s duration, giving you a total of 24 seconds of up-time on Kokomi's skill when you use her burst on time.
This makes Kokomi a pinch-hitter when you find your party a little worse for wear.
And although she can’t crit, stacking enough HP and Healing Bonus on her can give you big damage numbers, and pairing her with a Vaporize driver can further increase her personal damage potential.
Kokomi's burst can also be quite useful in exploration, as it gives her the ability to walk on water. As such, having her in your team with a burst to expend can give you an easy time crossing bodies of water that may seem daunting or even too taxing to swim through.
Kokomi can shine in any team you put her in, but she works the best in teams that can take advantage of her off-field Hydro application for elemental reactions.
These compositions include Perma-Freeze, Electro-Charged, and Bloom lineups.
Kokomi is an integral part of Kamisato Ayaka’s premium team, which consists of Ayaka as the DPS, Shenhe as the buffer, Kokomi as the healer and Hydro applicator, and Kazuha as the Swirl support. Kokomi also works great with Ganyu, who can take Ayaka’s place in that composition.
Another good team to use Kokomi in is an Electro-Charged composition with the likes of the Fischl, Raiden Shogun, Yae Miko, Keqing, Beidou, Kuki Shinobu, and basically any other Electro character.
As for Bloom teams, just put Kokomi alongside one or two Dendro characters, like Tighnari as the DPS or Collei or the Dendro MC as the support, for example. You can even add an off-field Electro character like Fischl or Yae Miko there for even more reactions.
Kokomi also synergises well with Vaporize teams (of course not counting Hu Tao) with the likes of Yanfei or Xiangling.
The divine priestess can also benefit well in a Mono-Hydro composition with Yelan as the DPS, as the reworked Hydro Resonance increases max HP by 25% and increases both of their damage. You can add Xingqiu there for even more Hydro and an Anemo support like Kazuha or Sucrose to buff their damage.
“To survive hardship, you must prepare for hardship” (or, how to build a jellyfish)
Kokomi is a fairly easy character to build, as she only really needs tons of HP, Healing Bonus, and Energy Recharge. No crits required. As such, you’re under no pressure to find the perfect substats in your artifacts.
The artifact set you should go for if you want to maximise Kokomi’s healing and personal damage is the Ocean-Hued Clam.
The 2-piece set gives you an additional 15% Healing Bonus while the 4-piece set lets Kokomi deal more off-field damage.
With the 4-piece set equipped, a Sea-Dyed Foam will appear when Kokomi heals your party, dealing Physical DMG amounting to 90% of how much HP Kokomi has recovered for your other characters.
However, if you want to strictly have Kokomi as a healer and buffer and not a pinch-hitter support, you can equip her with a 4-piece Tenacity of The Millelith.
That 4-piece set not only increases your HP by 20%, but also buffs your party by increasing their ATK by 20% whenever your skill hits opponents.
As for Kokomi's weapons, the Everlasting Moonglow will always be her best bet, as it is tailor-made for her. But if you’re keen on avoiding the weapon banner, you can choose to opt for these weapons:
Prototype Amber (Craftable) - The HP% substat is great for Kokomi, and the passive gives some much-needed Energy Recharge to let you use her burst off-cooldown.
Thrilling Tales of Dragon Slayers (Gacha) - This may only be a 3-star weapon, but the Thrilling Tales of Dragon Slayers is secretly a 5-star with how great it is to use on Catalyst supports.
Equipping this weapon on Kokomi not only gives a good HP increase, but the passive allows your DPS to be given a whopping 24% ATK increase when switching. If you get it to Refinement Rank 5, which is fairly easy to do, then that bonus goes up to a whopping 48% more ATK.
Kokomi will have her rerun alongside Ganyu for the second phase of Genshin Impact version 3.0. The current version will run from 24 August to 28 September, featuring the release of Sumeru, Dendro, new characters, and a ton of other content.
Genshin Impact versions 3.0, 3.1, and 3.2 will have shortened run times of five weeks instead of the usual six weeks, likely to catch up to the game's original release schedule after the release of version 2.7 was delayed back in April.
Yan Ku is a full-time dog parent, part-time (gacha) gamer, and part-time writer.
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