Report: Bungie Will Lose Independence Within Sony If Destiny 2 Fails Financial Goals

Destiny 2 heroes appear grizzled as The Final Shape appears.
Destiny 2 heroes appear grizzled as The Final Shape appears.

While Sony acquired Destiny 2 maker Bungie for $3.6 billion in 2022, it repeatedly claimed the creator of Halo and other hits would remain an “independent subsidiary.” Now IGN reports that if Bungie’s sci-fi MMO keeps failing revenue targets, Sony could dissolve its existing board of directors and take full control of the roughly 1,100 person studio.

According to IGN, Bungie’s current post-acquisition board of directors consists of the head of PlayStation studios Herman Hulst, senior Sony VP Eric Lempel, Bungie co-founder Jason Jones, Bungie CTO Luis Villegas, and Bungie CEO Pete Parsons, with Parsons as the tie-breaking decider. That structure is based on the studio meeting certain financial targets, however, and if Bungie continues to fall short of them, Sony will take full control of the long-running shooter maker.

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One source told IGN that the studio is probably looking at even more layoffs if Destiny 2's next big expansion, The Final Shape, doesn’t perform better than this year’s. Originally set to arrive in February 2024, The Final Shape was recently delayed until June to provide more time for Bungie to improve it, while recently announced extraction shooter Marathon was delayed until 2025.

It all paints an exceedingly grim picture of a studio that has historically thrived, and continually fought to remain independent. After developing several Halo games for Microsoft, Bungie went independent to develop the first Destiny, partnering with Activision Blizzard to publish it. Following reports of crunch and unsustainable financial expectations under that arrangement, Bungie bought itself out of the Activision agreement in 2019, while retaining the Destiny 2 franchise. In the years since, the studio appeared to be a poster-child for how to make a successful live-service game in a sustainable way. It remains to be seen how much of the studio’s recent problems are due to veteran decision makers within Bungie, or new expectations from Sony.

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