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The Morning After: Apple preps software update to address iPhone 12 radiation concerns

The company blames France’s testing protocols.

Engadget

Apple is prepping a software update for the three-year-old iPhone 12s after French regulators alleged the phone exceeds proper radiation levels. France stopped selling the smartphone after recommendations from the country’s radiation watchdog (ANFR).

The software update won’t adjust radiation levels but will “accommodate the protocol used by French regulators.” (I am not sure how that works, either.) Apple believes the software patch will be enough to allow the iPhone 12s to sail through future radiation tests, saying it looks forward “to the iPhone 12 continuing to be available in France.”

Belgium and Denmark don’t have the same worries as France. Belgian minister for digitalization, Mathieu Michel, said local tests were “reassuring” and recommended against a suspension on sales. Denmark’s Safety Authority followed suit, suggesting it had no concerns regarding the iPhone 12’s radiation levels.

— Mat Smith

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The Morning After: The iPhone 15 kills off Lightning. Plus, AI-generated Coke

The week’s biggest news meets Engadget’s lens.

Our spin-off video series continues to let Mat do his thing, whether that’s throwing his iPhone at the camera, complaining about ’00s movies or writing about himself in third person. Our short-but-sweet edition this week covers iPhone 15, the return of movie rentals (kind of), and Sony’s Aibo dogs getting a second chance. There’s a new video every Saturday morning.

Watch it here.

Spider-Man 2 is following Sony’s sequel playbook

A two-hour demo showed off new tricks.

TMA
TMA (Sony)

How do you outdo a well-received open-world game with its sequel? Engadget’s Nathan Ingraham played two hours of Marvel’s Spider-Man 2 at a press event earlier this week, and it seems the answer is go bigger. That’s the same tactic used by Sony’s cadre of development teams for The Last of Us, Horizon Zero Dawn and God of War.

Because the world of New York in this game is almost twice as big as the original, with the addition of Brooklyn and Queens, finding new ways for players to get around was a major focus for developer Insomniac. Enter the web wings, a tool for gliding around the city, catching wind tunnels and updrafts that sling you at high speed. It’s not meant to replace the core web-slinging mechanic but augment it. And gliding seems to be the new having a horse in video game trends.

Continue reading.

Meta starts testing Horizon Worlds on mobile and the web

A small number of mobile and web users can now access Meta’s metaverse.

Meta has announced Super Rumble, the first game out of its in-house studio Ouro Interactive, is now available to a small number of mobile users through the Meta Quest app on Android. It’s also making its way to the app on iOS devices in the coming weeks. When Meta launched the first-person shooter, it said Super Rumble would be one of the first worlds available when its new app came out. It also said the game will feature cross-platform play on mobile, the web or a VR headset.

Continue reading.

Engadget Podcast: iPhone 15 and Apple Watch Series 9 hands-on

We also dive into our review of Samsung’s Galaxy Watch 6.

This week, Cherlynn gives us her on-the-ground thoughts from Apple’s iPhone 15 launch event. It turns out the iPhone 15 Pro’s titanium case is noticeably lighter. (Which we hope was the point.) Engadget’s Malak Saleh also joins to discuss her review of the Samsung Galaxy Watch 6 and Dyson’s ridiculous Zone air filter mask/headphones.

Listen here