Yae Miko, Guuji of the Grand Narukami Shrine, is finally getting her first rerun in the second half of Genshin Impact version 3.2!
This 5-star Electro Catalyst user is running on a dual banner alongside the Fatui Harbinger and 5-star Hydro Bow user Childe.
A flexible character with a unique playstyle, Yae Miko can consistently dish out Electro DMG with her elemental skill before finishing off any stragglers with her powerful burst.
Here’s what you need to know before pulling for her!
The Divine Kitsune's Might
Yae Miko has a straightforward but versatile kit. She can function as a quickswap support or off-field sub DPS thanks to her skill, Yakan Evocation: Sesshou Sakura, which summons a Sesshou Sakura turret that deals Electro DMG to nearby enemies.
You can summon up to three Sesshou Sakura turrets and having them all near each other levels them up, which in turn boosts their damage output.
Yae Miko's skill is her bread-and-butter, as it comprises the majority of her damage output regardless if she's played on or off-field.
One Sesshou Sakura turret can deal five instances of Electro DMG over 14 seconds, and having three of them on the field will guarantee you 15 strikes all in all. With all that Electro application, Yae Miko can enable a ton of reactions with Hydro or Dendro over your rotation.
Which talents to prioritise
While her skill is her primary damage source, Yae Miko’s burst, Great Secret Art: Tenko Kenshin, is nothing to scoff at. It allows her to summon a powerful lightning strike as well as up to three smaller lightning strikes, called “Tenko Thunderbolts”, depending on the number of Sesshou Sakura turrets on the field. All Sesshou Sakura turrets are consumed upon using your burst.
Yae Miko's burst has an energy cost of 90, tied with the Raiden Shogun's burst for the highest burst cost in the game. As such, make sure you have enough Energy Recharge or another Electro character in your party, like the Raiden Shogun, to make sure you can use Yae Miko's burst off-cooldown.
Yae Miko's A3 passive talent, The Shrine's Sacred Shade, smoothens your rotations by resetting the cooldown for one charge of your skill for every Sesshou Sakura turret consumed by your burst.
Yae Miko's A4 passive talent, Enlightened Blessing, gives her additional damage scaling by increasing the damage dealt by her Sesshou Sakura turrets by 0.15% of her Elemental Mastery.
Since much of Yae Miko's damage output comes from her Sesshou Sakura turrets, leveling up your skill should be your first priority, though her burst should also be maxed out whenever possible.
Levelling up Yae Miko's Normal Attacks isn't necessary since she will mostly stay off-field, though you can still go for it if you want to play her on-field.
When using Yae Miko in combat, use her skill three times to summon three Sesshou Sakura turrets. Make sure they are all near each other so they deal more damage.
Once all your Sesshou Sakura turrets are on the field, switch to your other characters so they can unleash their skills and bursts. After that, switch back to Yae Miko and use your burst, then restart your rotation by re-summoning your Sesshou Sakura turrets.
Should you get Yae Miko's constellations?
If you're whaling for Yae Miko's constellations, it’s best to gun for her C2 and C3 to increase her personal DMG.
C2 increases the damage and range of Sesshou Sakura turrets while C3 increases the level of your skill by 3, giving you higher multipliers even when you’ve already crowned this talent.
C4 is also a great investment, as it increases the Electro DMG Bonus of all nearby party members by 20% for 5 seconds when opponents are hit with the lightning strikes of Yae Miko’s turrets.
While her C1 doesn't directly increase her damage output, it does alleviate some of Yae Miko's energy needs by giving her energy for every Tenko Thunderbolt activated when using her burst.
Lightning falls like Sakura Blossoms (Best teams for Yae Miko)
As an off-field Electro applicator, Yae Miko works best in teams that thrive off of Electro-related reaction. She's a great driver for an Electro-Charged team, for example. Of course, she can also thrive in mono Electro or Hypercarry compositions.
But with Dendro and its myriad of elemental reactions now in the mix, Yae Miko also shines in Dendro teams that make use of the Aggravate or Hyperbloom reactions.
As such, she can be inserted into a variety of premium teams like:
Yae Miko, Yelan, Kokomi, Kazuha for Electro-Charged
Raiden Shogun, Yae Miko, Kujou Sara/Fischl/Kuki Shinobu, Jean/Kazuha for Mono-Electro
Yae Miko, Nahida, Dendro MC/Tighnari, Kokomi/Zhongli for Aggravate
Yae Miko, Nahida, Dendro MC/Tighnari, Kokomi/Yelan for Hyperbloom
Yae Miko, Kujou Sara/Raiden Shogun, Bennett, Kazuha for Hypercarry
But if you’re lacking 5-stars to complete these lineups, you can substitute Xingqiu, Barbara, or Sucrose in the Electro-Charged team, Sucrose in the Mono-Electro Team, as well as Collei, Barbara, or Sucrose in the Aggravate team.
How to build a Guuji
For Artifacts, Yae has many great options, so you can easily slap on a variety of artifacts on her that can cater to whatever build you’re aiming for.
Here’s what you can use:
4-piece Gilded Dreams - Gives Yae Miko Elemental Mastery and ATK
4-piece Emblem of Severed Fate - Gives Yae Miko some much-needed Energy Recharge while also boosting her burst's damage
2-piece Thundering Fury + 2-piece Gilded Dreams/Wanderer’s Troupe - Gives Yae Electro DMG Bonus and Elemental Mastery
2-piece Thundering Fury + 2-piece Noblesse Oblige - Gives Yae Electro DMG bonus while also boosting her burst's damage
Yae Miko needs a good of mix of Crit Rate/DMG, Elemental Mastery, and ATK to boost her damage output, though you should also make sure she has enough Energy Recharge to use her burst off-cooldown.
Get Electro DMG Bonus on your goblet and Crit Rate/DMG, depending on your needs, for your circlet.
The main stat for her sands will depend on your team composition.
If your Yae Miko team has the Raiden Shogun or another Electro character to act as a battery, then you can go for either ATK% or Elemental Mastery, depending on which one has the better substats. Otherwise, go for Energy Recharge.
The substats you should prioritize in order are Crit Rate/Crit DMG, Energy Recharge, Elemental Mastery, and ATK%.
For weapons, Yae will work the best with the 5-star catalyst Kagura’s Verity, as it is tailor made for her kit.
But if you’re not too keen on pulling on the weapon banner but have other 5-star Catalysts on hand, A Thousand Floating Dreams, Skyward Atlas, and Lost Prayer to The Sacred Winds are good alternatives.
For 4-star weapons, you can go for:
The Widsith (Gacha)
Solar Pearl (BP)
Hakushin Ring (Craftable)
Mappa Mare (Craftable)
Oathsworn Eye (event-only)
Yae Miko is featured in a double banner alongside Childe in the second half of Genshin Impact version 3.2. The current version will run until 6 December.
Genshin Impact versions 3.0, 3.1, and 3.2 will have shortened run times of five weeks instead of the usual six weeks, likely to catch up to the game's original release schedule after the release of version 2.7 was delayed back in April.
Yan Ku is a full-time dog parent, part-time (gacha) gamer, and part-time writer.