Yet Another Rockstar Games Veteran Has Left The Company

A screenshot shows Unsworth holding a trophy on stage at the 2018 Game Awards.
A screenshot shows Unsworth holding a trophy on stage at the 2018 Game Awards.

Michael Unsworth, a senior writer at Rockstar Games who has worked on some of the company’s biggest hits, appears to have left the famous developer after 16 years. He joins a growing list of veteran Rockstar employees who have departed the company over the last few years.

Rockstar Games—the developer and publisher behind mega-blockbuster games like Grand Theft Auto V and Red Dead Redemption II--is a studio known (for better and for worse) as having its own unique and distinct identity. And many assumed that specific “brand” came from the long-running employees at the company’s top. So it is interesting to see yet another Rockstar vet leave the storied studio before the release of its next massive project, Grand Theft Auto VI.

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While it’s not uncommon for longtime employees to leave companies, even successful ones, it has become a bit of a trend for Rockstar Games in the last few years. In 2020, both Lazlow Jones and Dan Houser left the popular studio. Jones was a longtime producer and writer who had been with Rockstar for nearly 20 years and worked on every GTA game since GTA III. Houser was the co-founder of Rockstar Games and had been a part of the company since 1998, touching nearly every game the company had ever published or developed.

In 2016, a few years before those departures, longtime Rockstar North president Leslie Benzies left the company after he claimed he was pushed out and filed a lawsuit against Rockstar. The suit ended in 2019 with a confidential settlement.

Looking online, you’ll see some fans nervous or worried about Rockstar’s future and what these departures will mean for GTA VI and future titles. However, change isn’t always a bad thing. Some of these guys had been around a long time and were probably ready to do something different. And as new folks take over Rockstar Games it could mean the company’s style evolves in positive ways, leading to better games that might come out sooner. One can hope.

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